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Donut Quest's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #60 | 2.869 | 3.429 |
Use of the Limitation | #76 | 2.630 | 3.143 |
Enjoyment | #80 | 2.151 | 2.571 |
Overall | #82 | 2.420 | 2.893 |
Presentation | #93 | 2.032 | 2.429 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
AnotherGuy
Software used
Godot
Cookies eaten
3
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Comments
The game is fun but I would really like the ability to hold my mouse to fire, I don't want carpal tunnel.
The art is really good but please download a font, the text was out of place and a good font makes a big difference.
From what i've seen so far, the game plays really nicely! The art looks good, and the story is simple yet intriguing. However collecting a donut power-up softlocks you, and dodging enemies / trying to manoeuvre around donuts after about 10 kills becomes extremely difficult, so I wasn't able to get too far into the it.