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Holey Wars's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #6 | 3.909 | 3.909 |
Concept | #23 | 3.545 | 3.545 |
Overall | #32 | 3.273 | 3.273 |
Presentation | #47 | 3.000 | 3.000 |
Enjoyment | #60 | 2.636 | 2.636 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Alberto Portero - Programming, Carlos Fernández - Sound and Lvl Design, Samuel Sanjuan - Art and Animation
Software used
Unity
Cookies eaten
3
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Comments
Fun! I love the characters.
Nice use of keywords !
It needs sounds but it is pretty aniway !
Nice. The idle stance of the donuts is fun, and the shouts as they move and attack help give a sense of character.
I think it would be nice to have a clear indicator of which units have already moved and attacked, and which units still have an action this turn.
So I couldn't play the game, because I have no friend.
But I pretty sure that the game is really fun to play against each other!
The Art is really nice!
Tried a little to play against myself and didn't really get what I needed to do(besides killing the other team), but seem interesting for sure.
Can't really say much about it, cause again, didn't play it with friend.
Feel free to check out my game :)
The game is good! The idea is something that could be thought through more, but i like the chess-like mechanic, we need more of these games! However the game was off center and player 2 couldnt see half of their side of the board.
Loved this concept!! Shame there is no single player, but the base game is really good, and I love the puns at the start! Really good entry!