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A jam submission

ColourunView game page

Paint blocks to get to goal
Submitted by TheAbyssalDrake — 40 minutes, 31 seconds before the deadline
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Colourun's itch.io page

Results

CriteriaRankScore*Raw Score
Concept#573.4024.500
Enjoyment#832.6463.500
Overall#912.8353.750
Use of the Limitation#932.8353.750
Presentation#972.4573.250

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Cian

Software used
Unity

Cookies eaten
1

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Comments

Submitted

Great little puzzle game. I love the settings dialog at the start. I noticed that if you place too many red blocks in succession you might go so fast you go through the walls. Maybe add a limit on how many blocks of a given type you can place within the level to give it that extra bit of confusion. Also, don't allow too many red blocks to be placed in succession.

Developer

Yeah the red blocks are very broken, what I intend to do is eventually update the game an do either that or make it so there are points and the more blocks you place of the same type the more points you get(points are bad). Thanks for the feedback.

Submitted

Fun experience, and a good use of the color theme! I thought the first few puzzles were really good at  teaching the game mechanics. I did find a few bugs though, sometimes the clones wouldn't activate a button they hit, and sometimes you wouldn't turn around after hitting a wall. Overall though I loved the idea.

Submitted

Hey there! Im not really into puzzles, but i loved the way you implemented the color theme. nice job!