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Devil Bath's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #78 | 1.837 | 3.000 |
Concept | #90 | 1.429 | 2.333 |
Use of the Limitation | #93 | 1.021 | 1.667 |
Overall | #93 | 1.276 | 2.083 |
Enjoyment | #98 | 0.816 | 1.333 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1
Software used
Unity
Cookies eaten
2
How was your experience with Mini Jam?
pretty fun
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Comments
I would've liked more interactions or challenges (x number of cards you can use, different math operations...). I understand where you were going, it just lacks "juicyness". Watch this talk by Martin Jonasson and Petri Purho, I try to apply it to every game I do:
Well, how can I begin. What I liked most was the background, it's looking great. But I couldn't figure out what was the point of the gameplay, I mean, I realized we had to use the buttons to always put the number in between the min and max, but I felt it's not appealing enough to be the main gameplay of the game. Maybe if we had a few more math related mechanics or a context happening in between those "Bath times" the game could be feel another way.