Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

The Road To HeavenView game page

Fly to the sky!
Submitted by DiaBRO (coffee interactive) — 6 hours, 53 minutes before the deadline
Add to collection

Play Heaven

The Road To Heaven's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#501.8862.667
Concept#502.1213.000
Use of the Limitation#532.1213.000
Overall#571.8862.667
Enjoyment#631.4142.000

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
_Diablo_

Software used
Paint, Photoshop, Blender.

Cookies eaten
15+

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

I like the concept and the visual style is nice but the controls are very difficult. I feel like it moves too fast to make small position adjustments. I could only make it to a few islands because just tapping any WASD button would send me flying off the edge :( I wish I could have gotten further it looks fun. Needs some sound though!

Developer

Hi! I'm currently working on sounds, balancing game mechanics, and porting the game to MAC OS, so I'll be done soon. I plan to finish tomorrow. I have an idea: to slow down the speed of movement of the player if he presses the CTRL key, what do you think about this?

(+1)

Heyo I am doing video feedback / my thoughts. Im just gonna be straight up with you, I really like the game, but the last level made me extremely frustrated. Its possible my move speed broke and I was much faster than I should be but that last level was unbelievably brutal for a smooth brain like myself. 

I really liked every other level, the openness of the levels allowed for interesting ways to use the mechanics to kind of cheese things and I was a fan of the visual style. I may come across pretty frustrated near the end of the video tho.

Developer(+1)

Hi! I'm glad that you liked the main part of the game) Sorry for the last level, I just wanted to make the maximum challenge for the feeling of a completed adventure. Today I will correct this level so that it would be more pleasant, because in fact this is what the game is based on, so that the player would have fun, and I'm glad that you got some fun)

And yes, perhaps it is really worth making a flag with which you can determine where the finish is, something I did not think through this moment...

(+1)

No need to apologize for the last level haha, the game was fun. And yeah, its IMPOSSIBLE to think of everything in the span of a game jam, so little suggestions are more so "what ifs" more than anything else. Really good work

Submitted

Me gusto mucho mi amigo!

Si me recuerdas no? hahahahah


Yo hable en tu tema hace un tiempo

Developer(+1)

Hola! Me alegro de que te haya gustado. Por supuesto que te recuerdo)