Play PARACIACUM
PARACIACUM (48h hours project)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #15 | 3.578 | 4.000 |
Overall | #36 | 2.795 | 3.125 |
Concept | #37 | 2.907 | 3.250 |
Enjoyment | #46 | 2.348 | 2.625 |
Use of the Limitation | #47 | 2.348 | 2.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
2, myself to the sound and code / my partner for the visuals and the story
Software used
unity, ableton, aseprite
Use of the limitation
We thought about a way to blur the roles, about control, legends and stuff.
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Comments
I quite didn't understand the game, but I liked the atmosphere of it
The sounds are really nice
I love the sound design in this game but I got stuck on the upper-left hand corner lol
Thanks for playing ! I fixed some bugs and uploaded a browser version, i hope you won't get stuck anymore ahah.
Very nice piece.
The overall atmosphere is wonderful. To be honest, I did not immediately understand the management, but in the course of it it became more clear to me what and how. It's interesting to look at this as a full project in the future, if you have plans for it.
Glad you were receptive to our mood ahah ! For the future we don't know, for the moment thats just some little project. See ya around !
The visuals, sounds and music create a great atmosphere.
I didn't really understand what the extra controls (1, 2, 3) did and the movement felt very floaty.
Thanks for the feedback ! I've uploaded an update and a browser version correcting some focus/bugs issues. By the way your game was really cool, I enjoyed the experience !
The controls are much clearer now :)
The careful work on the sound design allow a very organic atmosphere, nicely done !