Play game
.Spell's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game design | #17 | 2.800 | 2.800 |
Music | #18 | 1.300 | 1.300 |
Deliciousness | #19 | 2.700 | 2.700 |
Graphics | #21 | 2.000 | 2.000 |
Game play | #21 | 2.600 | 2.600 |
Overall | #21 | 2.186 | 2.186 |
Sound effects | #22 | 1.100 | 1.100 |
Respect of the limitations | #24 | 2.800 | 2.800 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
PlatypodeCode
Cookies eaten
0
Software used
Atom Editor. (html, javascript, css, jquery)
Leave a comment
Log in with itch.io to leave a comment.
Comments
I think this is how people looks at me when I am setting up a server. Typing a lot to make magic, lol.
The idea is nice, but for me not the most enjoyable game. not saying it's bad just not my preffered style. Nice work anyway :D
Wizards had really tough times in 1970s!
I wish there was cycling through the recent commands by pressing up/down arrows, like it is in contemporary terminals :D And either I have a little patience or there isn't any progression in the game??
I had originally planned to add progression and for the commands to get a bit more complicated but life crept up on me and near the end of the jam I bearly had enough time for playtesting and fixing game breaking bugs. I might later work on it but I think I'll have to re-write a few chuncks of code inorder to be able to work with it again. At the very least split it into different files.
Still, I thank you for playing! I'm proud of it and it definitely didn't go the original route I intended but I learnt a good deal along the way so all is right. Thank you!
Nothing ever goes from A to B without incidents during the game development :D Learning is the best gift during game jams.