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Nyasteroid's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #4 | 4.643 | 4.643 |
Overall | #10 | 3.946 | 3.946 |
Concept | #14 | 4.000 | 4.000 |
Use of the Limitation | #30 | 3.786 | 3.786 |
Enjoyment | #44 | 3.357 | 3.357 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
4 team members: EddyBreeg (programmation and graphics), Aymeric444 (programmation), Thalia33 (sounds design and musics), Metamaus (graphics)
Software used
Godot engine/ photoshop/ blender/ fl studio/ affinity photo
Use of the limitation
The asteroid is composed of two elements: life, used to heal planets, and rocks, representig life bar.
Cookies eaten
No cookies, only PIZZAS
How was your experience with Mini Jam?
The theme was very interesting, and we had a lot of fun making this game.
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Comments
Very cool music and presentation.
Great game! I love the art and the music complimented it well. The gameplay is lots of fun, great work!
I loved the art! The game took a second to figure out, primarily how to regain rocks to shoot. I love the idea of "healing" planets that have been destroyed etc.. Make me want to play a terraforming style game where rather than changing the planets you're trying to restore them to their natural state.
Pretty cool idea! The art was awesome too!
The Game is very enjoyable. I liked the tutorial of game. background music is cool too :)
Cool :)
Fantastic art and music - really distinct from the other entries I've seen, and both really work well with the game.
The nyasteroid controls really nicely, and I enjoyed interacting with the various other objects floating around.
Would love to see more!
Thanks a lot for your comment !
I had a ton of fun playing this! My high score is 63.
Art and music are beautiful! I love the different kinds of objects you can find in space. They all worked together to build a unique experience. I had a ton of fun trying to get my score higher.
I love the primary mechanic of shooting bubbles of life into planets to keep them alive. I also loved being able to launch pieces of myself to take out pesky suns or other space garbage trying to ruin my score.
Not a fan of the black holes, though. Not saying they were a bad design choice, nor am I saying that they were implemented poorly. I just died to them a lot. I would just chuck myself through space, and by the time I noticed I was too close to one, I was already dead. I'm thinking, maybe in the future, you could add some sort of "dash" mechanic to help you move faster and get out of a bad spot?
Overall, a fantastic game. Great job!
Thank you ! We are very happy you had fun playing our game !
The black holes are indeed a bit too deadly, the dash could be a good solution but we didn't thought about it.