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Family Invasion's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #46 | 3.000 | 3.000 |
Concept | #66 | 2.769 | 2.769 |
Overall | #66 | 2.596 | 2.596 |
Use of the Limitation | #67 | 2.692 | 2.692 |
Enjoyment | #83 | 1.923 | 1.923 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Abdelkader
Software used
Godot 3.3
Use of the limitation
By trying to make the defence is the main goal
Cookies eaten
0
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Comments
The artstyle seems kinda off, i can't put my finger on what exactly. Also the game is quiet easily explotable and repetitive, which is exagerrated by the stagnant difficulty :<
There are a few bug, like not defenses getting stuck on nothing when moving, the shop not refreshing...
The highlight was definitly the music, but the rest needs polish badly
Thanks for the comment! Yeah i still have too much to learn, it is the first time i make strategy game, it is suppose have more enemies and tutorial levels but i rushed some parts of the game to finish it before the deadline.
Couldn’t refresh the shop. Moving things around was finicky. Pets aren’t toys. Exploring alternative ways to solve problems is good.
Thanks for playing! you can refresh the shop every 10 waves, i didn't find any sprites for toys so i use animal sprites instead cause i was running out of time but i don't mean to refer to pets as toys.
Nice looking game. Good job.