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Help!

A topic by AmazingAngo created Aug 22, 2021 Views: 155 Replies: 2
Viewing posts 1 to 3

Hey guys, 


For some reason, my game works perfectly fine in the editor, but when I published it on itch.io, it works fine but then when I click the play button on my menu screen, it loads the game, but it doesnt continue, it's just frozen. Does anyone know why? Thanks, Amazing Ango.

Submitted (2 edits)

Go to file -> build settings -> player settings -> publishing settings

Then try enabling data caching, and mess around with the compression format and decompression fallback.

I use Brotli for the compression format and I've enabled data caching and decompression fallback on mine, and it works.

Try it and see if it works for you.

PS: that is if you are using unity

Submitted (1 edit)

If you use Pygame module in Python (In Windows)

1.Install the PyInstaller Module

Type this to the command line of your project:

pip install pyinstaller

or

pip3 install pyinstaller

In theory, It should look like this:

C:/Python34/*Your Project Name*> pip install pyinstaller

or

C:/Python34/*Your Project Name*> pip3 install pyinstaller

2.Pack your pygame project

When It installed, Then Type this in the Project directory:

pyinstaller project_name_here.py --onefile --noconsole

(--onefile and --noconsole are optional)

In Theory, It should look like this:

C:/Python34/*Your Project Name*> pyinstaller project_name_here.py --onefile --noconsole

Attributes:

--onefile

For keep the executable in one file.

--noconsole

Make the console dissapear.