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Memory's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #18 | 3.607 | 3.607 |
Presentation | #22 | 3.821 | 3.821 |
Overall | #29 | 3.518 | 3.518 |
Use of the Limitation | #34 | 3.714 | 3.714 |
Enjoyment | #48 | 2.929 | 2.929 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1
Software used
Unity
Use of the limitation
I tried to tell a story without dialogue or text. Also, the player is on an evil planet that sucks them of health which factors into the "Rush" theme.
Cookies eaten
No time :(
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Comments
The music was so atmospheric and alluring, the location was spooking with beautiful environmental art, All carefully place to add up to a final vibe that sent shivers down my spine and I ventured out more to explore every nook and cranny.
The main character is adorable and badass, with strong vibrant colours, bold posture making her very iconic. So iconic I get some Samus vibes, but in this case, I am totally digging it and it feels more like a homage. Combat feels a little floaty, when hit I would float back a little and it was a little jarring, so could use some work.
I would prefer the camera to be placed a little higher, as a rule when playing platformers in general you want to see what is beneath you before you walk off a platform, otherwise, it can generally tend to feel a little claustrophobic, it didn't cause me too many issues but it's worth noting going forward.
I really liked this game, the controls need a little tightening up but otherwise a really solid submission.
Enjoyment: 3/5
Ease to Play: 2/5
Concept: 3/5
Music: 4/5
Presentation: 4/5
Use of Limitation: 4/5
Polish: 3/5
Hey thanks so much for the detailed review and for the tips! That's very helpful...I have a lot to learn and I'll take all this on board for my next one. Really liked your game as well, it was such a fun idea and really nicely polished and executed. Something to aspire to for sure. Thanks!