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Memory's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #18 | 3.607 | 3.607 |
Presentation | #22 | 3.821 | 3.821 |
Overall | #29 | 3.518 | 3.518 |
Use of the Limitation | #34 | 3.714 | 3.714 |
Enjoyment | #48 | 2.929 | 2.929 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1
Software used
Unity
Use of the limitation
I tried to tell a story without dialogue or text. Also, the player is on an evil planet that sucks them of health which factors into the "Rush" theme.
Cookies eaten
No time :(
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Comments
This game gives me the same kind of lonely vibes as the Metroid series, due in part to the graphics you used as well as the story. I had a bit of trouble figuring out that the statues with their arms up were switches to open the doors. Maybe stereo sound or some visual indicator leading towards the door might have cleared it up. Or you could have made both the doors and the statues the same color. I eventually did figure them out, so it's no biggie. I did enjoy this game a fair bit, though!
hey thanks so much for your comments. I ended up making some changes to the game based on the feedback so far which will hopefully make things a lot more clear. Looking forward to playing your game, thanks for taking the time!