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Defeating Death's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #69 | 2.711 | 3.500 |
Use of the Limitation | #79 | 2.453 | 3.167 |
Overall | #80 | 2.517 | 3.250 |
Concept | #80 | 2.582 | 3.333 |
Enjoyment | #85 | 2.324 | 3.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
GeraltsToe
Software used
Unity,Paint
Use of the limitation
The Player can shoot Hearts representing his Health. Everytime the Player shoots he loses one life.
Cookies eaten
52
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Comments
Amazing game, but you need add more decoration
Couldn't defeat death. This game could use some animations
The art is cool, but the movement and camera aren't that good.
What was the Problem with it?(I want to learn from the mistakes). Was it the Keybindings or that something didnt work?
With the movement is maybe bit too slow and you get stuck to the sides of platforms (not really movement but I played this again to see what was the problem with the movement, but it's just that the platforming is hard because of that) and the player is not in center of the screen
Ah ok thank you I will try to fix it next time
Can't defeat the boss. After I accidentally touch the ghost - hearts stop dealing damage to enemies. Or it was coincidence idk, but anyway after some point hearts stop act like a weapon.
But I art of the characters) Also I like second level design. It remind me a maze but with side view it's interesting conception for a platformer. At least in my opinion)
Hey first of all thanks for your Feedback! The Boss was actually intended but i already thought that I should have made it more obvious. My thought was that you cant kill the Death so to beat him you have to ignore him and jump over him. I didnt understand the Ghost problem. It was a Bug that came in pretty late while making the game and i tried to fix it for 3 Hours without an result.
But as I already said: thank you it really helps alot.