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Dark Matter's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #70 | 2.469 | 4.000 |
Enjoyment | #73 | 2.315 | 3.750 |
Presentation | #75 | 2.315 | 3.750 |
Overall | #77 | 2.392 | 3.875 |
Concept | #81 | 2.469 | 4.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Zactyl, Maxwell Kinnerk
Software used
Unity, Adobe Illustrator
Use of the limitation
To move your ship, you have to sacrifice members of your crew, making it more difficult to maintain all your systems
Cookies eaten
0, but I ate 3 donuts
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Comments
cool game I really like the visuals
the menu with the options or the actions for every crew... that i fell it like it was a static world/void. you would add stars moving, the ship moving up and down, animations for that menu in short words c: and the rest, wow....
oh yeah, about the menu in left-down. there is crews but i would need that to be clamped. to prevent moving the objects/sprites of every crew outside xd
Thanks for playing! Yeah, I agree about the movement and everything else, this is my time doing a proper game jam so the time constraints really did a number on me.
true bro uwu
I really liked this game. I suggest making the areas of the ship have more use, because right now I can simply keep pressing the next button and finish the game easy.
Thanks for Playing! The original intent for game was to be much tougher but the time crunch didn't give much time to balance, unfortunately.