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Empty Wizard's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #83 | 2.452 | 2.875 |
Overall | #98 | 2.079 | 2.438 |
Use of the Limitation | #99 | 2.025 | 2.375 |
Enjoyment | #101 | 1.919 | 2.250 |
Concept | #107 | 1.919 | 2.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Kentyty
Software used
Construct 3
Use of the limitation
I made the the room have a random number of enemy and boxes spawn so technically every run is slightly different, the boss also has a different number of boxes spawn which also technically makes each of his run different? The random number of boxes spawning does dictate how long the cooldown the player has before he can shoot so the more boxes there are the longer the player will take to clear the room.
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Comments
I liked the game, the controls are a bit weird but the art is great :D
One of the most beautiful games on the jam!
The only thing missing is some pew pew sound effects…
Great job!
Please, play my game too, if you have the time!
Game played on stream here: https://www.twitch.tv/asfunasfun
Game was fun. Once I learned to lead my shots and break the stuff early, the game became fun and manageable. Good work!
First of all: The story, visuals and music arre really really good and everything looks really polished. But (as you might know) the idea isn't the most creative and the shoot isn't that responsive, so i can't give it a too high rating. I still hope that my feedback helped you and that it will help you improve, and maybe you can check out my submission too. Thanks! :)
First of all: The story, visuals and music arre really really good and everything looks really polished. But (as you might know) the idea isn't the most creative and the shoot isn't that responsive, so i can't give it a too high rating. I still hope that my feedback helped you and that it will help you improve, and maybe you can check out my submission too. Thanks! :)