Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

BirdioView game page

Don't Stop Moving BIRDIO!
Submitted by Sugor — 1 hour, 30 minutes before the deadline
Add to collection

Play game

Birdio's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#693.5284.000
Concept#1033.1503.571
Overall#1033.0553.464
Use of the Limitation#1143.0243.429
Enjoyment#1382.5202.857

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Only 1 person, although credits to music producers: Abstraction Music, FALLENBLOOD, and Shapeforms; thanks to them having free sounds.

Software used
Godot Engine

Use of the limitation
If you stop moving, that game gets darker and darker, and once it gets too dark, it's over.

Cookies eaten
Nothing, we don't have cookies anymore when I'm making this.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

Good music, sound effects, very nice graphics, with the limitation very well implemented, great game.
Developer

Thank you so much! Glad that you enjoyed it.

Submitted(+1)

Wow. I really liked this game. Challenging and fun. Nice visuals and the controls where perfect. 

A little note:
There is a bug when you going back from the credits. It doesn't change scene.
You maybe wanna fix that later :)

Developer

Thank you so much for playing! Yeah, my UI/ux design is so bad, but thank you for noticing it. I'll try to fix it later.

Submitted(+1)

You really nailed the limitation with the flame/light mechanic - the theme as well! The graphics are gorgeus and the animations very fluid. Sound design and music fit the game.

Unfortunately I was not able to collect the first boost. Please confirm that it's not my lack of skill :D

Developer

Thank you! I really appreciate you playing my game. I really thought I made the game out of the limitations. Thank you again!

Hmm, it's not your skill, it's my skill at level designing. I didn't get enough time to properly study my level design full time. But, it is playable because I finished the game by myself. Maybe the mechanics are really hard. I'm still practicing it.