Yes, indeed! We played so many rounds at so many tables and always had fun. It's easily adoptable into many settings and quickly explained to novice players. The inventory management aspect (it being a resource) is very fun. A fresh OSR ruleset you need to check out!
lunar-wire
Creator of
Recent community posts
First of all thank you for creating DURF! I am pretty new to RPGs in general and I don't get the multiple hit dice concept. Is the score of them combined, or do I check each die score against my wounds? Let's say I have 3 wounds and 2 HD. I roll a 2 on each of them. Do I live, because I rolled combined 4, or do I die? If it's the latter, more hit dice would increase your chances of dying, which would not be a far fetch from what I've read about old school systems (it's part of the fun). Thank you, I hope it's not a too stupid of a question.
Very pleasing sound effects and music! I like the overall game idea and I can see this working very well on mobile.
I found the controls with the mouse in fullscreen a bit tedious, I would have simply checked if the pointer is left or right of the bird instead of using two different zones, because it involves less mouse movement. That's my only criticism however, cool game!
Really ignited the Portal flame again! Impressive what you managed in such little time, the puzzle designs were very clever. I had trouble with the same puzzle already mentioned in the comments (not the moving cube one), but I had a blast playing up until then! Shame the download only version seemlingly kept some people from trying out your great submission. I don't regret the download!
I love some old school horror! You nailed the aesthetics & the atmoshpere. Introducing the light post mechanics helped to freshen up the experience, nice touch. Absolutely in line with the jam's theme and more than worthy entry! Thanks for sharing.
One minor criticism is the noise post processing FX, which just comes down to personal preference. But this is true for the screen shake in my submission, so I'm guilty of it as well :)
Very stylish color scheme. I liked the action-stealth aspect to the game and it even had a story. Unlocking the computers granting me more visibility of the maze was a nice touch. I wish I would have had more than just one try before dying, but that's my only criticism. All in all very good entry to the jam, thanks for sharing!
Really enjoyed the concept and world you've created for Pluggo & Plugga! Player feedback was a bit lacking, a buzz sound for scoring for example, but I really enjoyed navigating those mazes. No way I'll reach a score of 10 like the kings and queens on the leaderboards. Thanks and congrats for submitting!
The game mechanics were pretty interesting! I've never seen combat approached this way and I really enjoyed it! Like others pointed out, the controls rotate with your character, which was disorienting. Would love to see a full game of this, an arena wave based project for example. Congratulations on submitting your first game and I hope you will submit even more in the future!