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Show Rocks John!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #16 | 4.179 | 4.179 |
Concept | #35 | 3.750 | 3.750 |
Overall | #52 | 3.455 | 3.455 |
Enjoyment | #96 | 2.893 | 2.893 |
Use of the Limitation | #118 | 3.000 | 3.000 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Iacopo Regoli, Hilary Palazzolo
Software used
Unity
Use of the limitation
From a narrative point of view, the protagonist is a penguin on a unicycle, if a unicycle stops moving it falls. In the core gameplay you have to always move and reverse your speed to grab the rocks so you will keep moving or you lose/don't pick up rocks. Even if you do stop moving, the character will move itself in a pendulum pattern so that it doesn't stop (it's not only an animation, it actually sets the velocity).
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Comments
nice game! I like the art and the music, the gameplay was challenging, especially maneuvering the player to get the rocks, the controls are responsive and this has good replay value, overall I enjoyed playing , keep it up!
Thank you very much! I just realized there was a bug with the velocity, if its not too much of a hassle, could I ask you to play again the new version and tell me if it is "more fair"? (not for voting purposes, we are planning to work on it post jam and release it :) Thank you!
beautiful graphics, good music, a bit difficult and unfortunately the cannon is just a decoration. nice game overall
Thanks! Ahah the cannon didn't make it into the game.. So we put it as a decoration, it will be in the next updates, keep following us :)
A little hard to get the stones, but very cool! I thought I could activate the cannons LOL
Thank you very much! Can I ask you how many did you manage to get? And if you have suggestions to improve the mechanics?