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Feather Fighters's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #269 | 0.667 | 2.000 |
Enjoyment | #270 | 0.667 | 2.000 |
Presentation | #271 | 0.667 | 2.000 |
Concept | #271 | 0.667 | 2.000 |
Overall | #271 | 0.667 | 2.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
There were 3 of us who worked on the game. I'll list ourselves by our Itch.io usernames: CH51: Level Design/Programming, CXRedix: Programming, Taterpixl17(myself): Art/Animation
Software used
We used Unity. For the art and animations, I used Pixilart.
Use of the limitation
We were planning to incorporate the Parallax scrolling technique for the background, giving the illusion that the birds were constantly flying. The constant flapping animations for the birds would have also contributed to the concept of never-ending flight.
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Comments
I just played your game. I also took a look at your game page and read your story. I have definitely had a similar experience with many team members being difficult to manage. Props to your team for pushing through and releasing something, even if it is not everything you wanted it to be.
The wing flapping animation looks really well done. Good luck on your future game jams!
I tried to download and play your game, but you only uploaded the .exe file so I cannot play it. Make sure you zip up all of the files in your build and reupload:
After that, I would love to try out your game!
I uploaded the zipped build. Sorry, I forgot that I had to include more than just the exe file.
fun game does need some work thought but still great can you please play my game