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The Booth's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #4 | 4.000 | 4.000 |
Special Feature Implementation | #4 | 4.000 | 4.000 |
Fun Factor | #5 | 3.600 | 3.600 |
Overall | #5 | 3.500 | 3.500 |
Gameplay | #7 | 3.200 | 3.200 |
Theme Implementation | #8 | 3.800 | 3.800 |
Graphics | #18 | 2.400 | 2.400 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
Upside Down: The game's alternate dimension where monsters lurk (inspired by Stranger Things).
Telephone: Phone booths teleport you to/from the alternate dimension when you place a call (inspired by the Matrix).
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Comments
When you pick up the phone, the world changes and the music changes, my god, it's a little scary and very cool! Cool feature
There may have only been two enemies, but I think you were really smart in how you utilized the attributes of each of them to the fullest. I also really enjoyed that all the elements have a tonal shift when you change between worlds. Quite well-made.
Thank you! I tried to only use the taller enemy in a few places to keep that enemy feeling special. I would definitely liked to have added more enemies if I had time, though.
Really enjoyed how the soundtrack changed from a happy/uplifting sound to a spooky more dangerous sounding one!!
Thanks! I put a lot of work into making sure all aspects of the environment changed in the mirror dimension, glad to hear it paid off.