Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

ClaustrocraftView game page

Escape from a stonecold grave
Add to collection

Play game

Claustrocraft's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#202.1112.333
Graphics#222.1112.333
Fun Factor#241.7091.889
Theme Implementation#252.2112.444
Gameplay#251.9102.111
Overall#252.0102.222
Special Object Implementation#262.0102.222

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How is your game related to the Theme and Special Object?
You find yourself somewhere underground in a small stone room and need to gather resources, survive and find a way to escape!

The player is able to craft different tiers of hammers, which are required to excavate and traverse, aswell as for crafting certain other items.

Many features like surviving, escaping, using the hammer in crafting didn't make it. for more detail make sure to read the games description on its main page!

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

I'm not sure I understood the objective of the game, but it was fun to mine some coal and iron. The environment is pretty atmospheric, and like in most Unreal games, is a looker.
I'm not sure if it's a bug or not, but you lose your mining progress if you look at adjacent blocks and then return to mine the original. Also clicking constantly to mine gets exhausting pretty fast.
Interested to see where you take this!

Developer(+1)

Hi! Thanks a lot for your detailed feedback!
I unfortunately wasn't able to implement the actual objective in time but to boil it down, you'd keep upgrading and while exploring find generated structures, some requiring special equipment to open, which would let you escape.

The mining progress thing is intended but I might consider reworking that a bit or at least telegraphing it better to the player.
And as for the clicking, i didn't quite consider how exhausting it'd get but I've already implemented the ability to hold down the mouse button to automatically mine (the downside being that it might not be as fast as clicking), which will release in a small patch after the voting period.
After that's done I'll have to do some major technical cleanup but I'm looking forward to implementing everything I originally had in mind!

Submitted(+1)

Super impressive work!

Developer

Thanks! I'm glad you like it :D

Developer

Quick Credits addendum:
Also used this sound effect
https://freesound.org/people/alegemaate/sounds/364711/