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That's my Jam's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #52 | 1.581 | 2.500 |
Special Object Implementation | #55 | 0.949 | 1.500 |
Audio | #56 | 0.632 | 1.000 |
Theme Implementation | #57 | 0.632 | 1.000 |
Gameplay | #58 | 0.632 | 1.000 |
Fun Factor | #58 | 0.632 | 1.000 |
Overall | #58 | 0.843 | 1.333 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
Theme: He faces his hungry self as one of the enemies to be able to run the marathon without being too full to do so.
Special Object: The Jar of Jam is thrown by his grandmother as a "hey grandson you need to eat more, you look too skinny!"kind of action. It gives bigger damage than other projectiles.
We also show in the background the store where the grandma got the best jam.
Link is: https://cristiadu.itch.io/thats-my-jam
Unfortunately one of our teammates didn't help with the code so the projectiles are not being thrown yet, it's a bit unfinished. For now only tripping on the cat gives damage.
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Comments
The art is pretty good for someone who has never really done art before, a good thing to keep in mind with pixel art is to keep a consistent resolution. This is most notable with the little cat for me, it's pixels are bigger than the other pixels in the scene, making it look iffy compared to the other art. Nonetheless, for a first time game developing this is pretty good!