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Space Cards's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Special Object Implementation | #7 | 4.444 | 4.444 |
Audio | #20 | 3.556 | 3.556 |
Visuals | #23 | 3.889 | 3.889 |
Overall | #33 | 3.444 | 3.444 |
Fun Factor | #43 | 3.222 | 3.222 |
Gameplay | #47 | 3.000 | 3.000 |
Theme Implementation | #99 | 2.556 | 2.556 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
You need to decide Which ability you want (One Ability) It's a card Game (Card)
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Comments
Interesting. Didn't like the controls much, feels like using LMB for both actions would've been more intuitive. I also liked chaining cards, but when an ability appears, it looks like player has to use it instantly, otherwise it won't charge the second time (that is, you need to stop chaining and use ability).
Lil bit more of explaining the rules at the begining would be useful. Besides that great game :v
Very cool and relax puzzle game! The aesthetics and the visuals are just lovely. Although, I don't see the one ability implementation here
A decent entry but it feels like special object implemented as theme.
I understand what you mean. I focused too much on the card aspect.Thank you for your feedback!