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mini space's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation/Theme (If the optional theme is used) | #70 | 1.789 | 2.000 |
Overall/Fun | #78 | 1.565 | 1.750 |
How polished/complete is it? | #80 | 1.565 | 1.750 |
Overall | #80 | 1.640 | 1.833 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Camera being fixed makes this disorienting to play, but I seem to have got the hang of it eventually! Got up to #2 on the leaderboard! Looks like there may be a memory sink, however - the longer I played, the less responsive enemies got. Sound began to cut out and lag and the entire game became very slow when trying to enter my name for the leaderboard. Very tricky enemies. Maybe start them out a bit more slowly, so the player isn't being killed in the first few seconds. Once I had some time to move around, the game became easier!
Good use of simple UI/art, sound and a core mechanic to create a cohesive minigame!
The WASD movement keys didn't work (at least for me; not sure if others had the same experience), so it wound up being a stationary shooter, but I appreciated the challenging adversaries.
the movement works the camera just always in the same place of the player so it look like u dont move
Ah gotcha -- my mistake, thanks for clarifying
Really challenging. The enemies are a bit too good. But otherwise it's a decent top-down-shooter.
thx,the enemies have aim bot lol.
After the voting i will make it easier(the enemies)