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Dimensional's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #3 | 4.300 | 4.300 |
Audio | #7 | 3.600 | 3.600 |
Innovation | #9 | 3.500 | 3.500 |
Fun | #9 | 3.400 | 3.400 |
Minimalist | #14 | 4.100 | 4.100 |
Overall | #14 | 3.462 | 3.462 |
Adherence to Restrictions | #17 | 4.000 | 4.000 |
Design | #18 | 2.900 | 2.900 |
Polish | #25 | 1.900 | 1.900 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you make the game solo or with a team?
Team
With a team? So, what was/were your role(s) and every person on the team role(s)?
Macro_Scenery (Art/Game Dev/Programming)
Markositta (Music)
Did you make the audio for this game during the game jam period?
Made all the audio during the game jam
Did you make the art for this game during the game jam period?
Made all the art during the game jam
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Comments
Good game and challenging! But needs some improvement. Yeah! Congratulations on finishing your first game jam!!!
Here is my feedback:
What did I like the most?
What I disliked the most?
To fix
Suggestions
Endnotes
[1]
[2]
[3]
[4]
[5]
I hope this was helpful!! :)
Lot's of advice! Thanks so much. I'll try my best to make my next games better :) This is one of my first jams.
I enjoyed it. It's a short but neat little puzzle game. I did notice a lot of clipping in your movement for the player character. I suspect you are setting the velocity of the player directly, rather than adding force on rigidbody2d. While this is what most platformer games do to make their movement more snappy, this game shouldn't do that because it relies more on physics for it work. For your next game, look into more sophisticated movement scripts and you will notice just how much of a difference that makes.
Good luck!
Yes that makes sense. I just used a simple direct transform movement system. I'll make sure to look into better movement scripts in the future.
Pretty interesting! Certainly a bit buggy and unpolished, but let it be known that you freaking finished something and that that's great; a first step to building a creative habit! Keep going, even if it's just exactly this game with a few improvements. : )
thanks this is only my second jam so I hope to improve over time!
Great idea for the game! I would've liked to see a little more polish as I was unsure of what had to be done. I was able to glitch into the walls, but I'm not sure whether that was intentional. I'm sure you would've been able to have done better if you had more time!
Yea the game is a big buggy. Sorry :(