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Super Squirrel Adventure's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #15 | 3.667 | 3.667 |
How would you rate the games mechanics? | #15 | 3.333 | 3.333 |
How minimalistic was the art and/or music? | #22 | 4.000 | 4.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Really nice! Note that the Up -axis control for the gamepad (digital) does not work by default. I must have to use the UP arrow on the keyboard!
thanks, what gamepad/controller were you using out of curiosity? I only tried with xbox360 controller which works with the left analogue stick mapped, I could map the D-pad on that also, maybe that would do it. Not sure if updating to add that now would breaks the rules though. Would be nice to support more traditional style input devices generally in the future though.
Just a generic-digital-USB gamepad, like this model for instance:
https://www.tiendatec.es/ocio-y-tiempo-libre/videojuegos/mandos/617-zone-evil-ze...
See? no brand on it, cheap and no analogue stick at all. :D
Better wait till the voting it's over, not sure if it's allowed to upload in-jam updates.
That will be not fair.
wow that is cheap :). Guess I'll leave any updates for a post jam version. Thanks for the feedback
Really nice. I realised during lvl5 I could play with a gamepad, the game became a lot more enjoyable after this aha! The game is still pretty hard. Some of the levels have more than one "stage" to solve, so when you die just before the end, you have to solve everything again. I think you could split some of the levels in two (or add check-points maybe).
Also you can skip the whole level 7 if you jump over instead of going in the pit where stalactites falls. Was that intended?
But hey, I'm just quibbling, I enjoyed playing it, good job.
Lol nope that shortcut in level 7 is a bug I had not noticed, but its actually quite cool, I quite like the idea of hidden routes for this kind of game, if I make more levels or another game like this in the future maybe I will put them in intentionally. Yeah in retrospect I agree having more than one or 2 stages in each level probably makes it more frustrating than fun, so probably bad design. Thanks for the feedback
Is the 3rd level supposed to be possible? :D jk. i just suck too hard. Cute graphics and unique gameplay, i love it.
Thanks for the feedback, yeah I tested all levels are beatable, at least on my machine ;). Although Level 8 I still did not complete the whole level in one go. I put the level select option so people can skip any if they get stuck though.