Hey, I'd say I'm a solid unity programmer(~4 years) about intermediate skill level. I personally haven't done a whole lot with unity shaders but have been working on them recently, so it won't be a strong point for me. I'm great with mechanics and backing programming/rapid prototyping to make shit work. Animations and UI programming I can do if necessary, but they aren't my major focus if that makes sense.
If any potential artists want to talk a little bit about what they do and maybe share some art yall have done go ahead. Any programmers that (ideally) are more skilled in the polish areas would be awesome, but I don't discriminate we can fumble through it together if we have to. Maybe tell me a bit about your strengths?
Also, potential idea I had that could be fun is dealing with it like a mini 7day game jam inside this game jam to see what we can get done in 7days and see what it's like with a time constraint without it being the end of it if we don't do well could be interesting (and it's also my first game jam so I'm just trying to have fun with it)
Oh yeah, I also have thought very little about the theme so don't worry about thinking you're gonna be joining a team that already knows what they are doin.