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PointBlack's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creative use of art assets | #170 | 3.455 | 3.455 |
Overall | #331 | 2.970 | 2.970 |
Engagement | #356 | 2.909 | 2.909 |
Overall polish | #434 | 2.545 | 2.545 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Wow. You've got all sorts of elements in this game. Is it your first time making a game in this style?
Impressive game! The performance was a little shaky at the start, but it seemed to figure itself while I was playing. The game was quite exciting, and for what it was, the AI wasn't actually that bad. The game would have benefited massively from some SFX, but I understand if this was impossible due to the time limit. I beat the game in the end - the last fight was a little crazy and difficult, but I think I defeated the evil screen by going up the ramp and shooting it. To improve that fight, maybe have the screen rotate around the arena so you have to go up a different ramp to attack it. Good job, though!
Very nice game! Reminded me of games like Twisted Metal. Lots of fun! Sound effects and music would make this a very great game.
Super cool game. Had a lot of fun just driving around, couldn't manage doing a looping though. If I had to say one thing it's that I never could tell which were my rockets and which were shot by enemies, or if I even hit anything. Great job.
This one definately sticks out! Very cool idea and it works rather well for a game made in under 48 hours. It's fun for sure. :D
Very cool concept. Very frantic and a lot to take in but looks cool as hell. Definitely feels like it should be expanded on.
Fun idea! Maybe a little ambitious for a 48 hour jam?