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A jam submission

TerminalVelocityView game page

Frantic dodgeball in space
Submitted by Harley James, Epsilon_C, Otheris, ginamouj, m0j0man — 3 days, 17 hours before the deadline
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TerminalVelocity's itch.io page

Results

CriteriaRankScore*Raw Score
Art Design#103.3154.556
Player Experience#112.5063.444
Sound Design#122.9914.111
Functionality#152.1833.000
Use of theme and constraint#162.5063.444

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game
Terminal Velocity

Builds

Windows
WebGL (Browser-based)

Interface

Gamepad

Team
Team Triple AAA

Alanah O’Halloran, Macquarie University, Artist

Georgina Moujalli, Sydney Conservatorium of Music, Composer/Sound Design

Harley Doolan, Macquarie University, Designer/Developer

Lachlan Murray, Macquarie University, Developer

Ryan Crowe, Macquarie University, Developer

Timothy Chanata Suhendro, Macquarie University, Producer/Developer

Theme
We implemented the theme of "re-entry" by imagining these dodgeballs re-entering the sphere of influence of the planets/moons in game.

Constraint
The extra requirement "astronomical phenomena" in the core gameplay loop is met by our cool gravity physics, wormholes for the dodgeball to traverse.

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Comments

Submitted(+3)

Couldn't fully test this game out as I was using a keyboard and mouse, but cool concept. The game felt very polished and responsive and I can imagine this being a fun party game. Awesome job team!

Developer(+1)

This is my unbiased take as one of the creators of the game, we are best :P

Submitted(+2)

Unfortunately, I had no player two either so I couldn't fully test out the game, but I can tell this would be a very fun and competitive party game, which I certainly enjoy. The art style is amazing, and the game is polished to a degree befitting your team's title. Music was great, and I remember from the showcase on the day that it gets more intense as you play. A shame I can't really test this game out right now, but it truly looks incredible! Very nice work :D

Submitted (1 edit) (+3)

This is such a cute game. Though I cannot play as I don't have a player I tried out with the keyboard. I had to use the wasd like a joystick though (pressing the wasd in a circle) which felt weird, I understand you guys implemented this game for a controller so this make sense. You guys have out done yourselves. Art, music and game feels is top tier.