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How BOB Dies's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity / Concept | #49 | 2.593 | 3.667 |
Enjoyment / Gameplay | #50 | 2.357 | 3.333 |
Overall | #56 | 2.357 | 3.333 |
Presentation (Audio & Visuals) | #68 | 2.121 | 3.000 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Multiplayer Type
Only requires one computer
Input Type
Number of players supported
Type of multiplayer game
Local Co-op
How does your game fit the theme?
BOB is very fragile, and it is very easy for the crane to kill BOB on accident, so you need to trust that whoever is playing as the crane does not kill BOB, otherwise you have to go back to the beginning. Falling crates, touching BOB, and failing to protect BOB while bridging are just a few of the things that can kill BOB, and all 3 can be directly caused by the person playing as the crane.
Original Art
Created the vast majority of the art during the jam.
Original Audio
Created the vast majority of the music and sfx during the jam.
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Comments
I love bob
Wow! Liked the gameplay and you used the second theme TRUST perfectly here 🙌💜👏
wow! how did you do this in a week? I haven't finished it yet but it has a lot of depth for something done in a week. Really fun and extremely well made for the time. You even have some pretty in-depth easter eggs. I can smell Stanely Parable ultra-deluxe...
Great job! (btw I played on linux using wine so good to know that worked)
Thanks! It took quite a few all nighters, and luckily I was able to get a friend to do the voice acting, as you'll see in the Tetris ending. I did take some inspiration from the Stanley Parable, as well as Portal and a little bit of Monopoly.