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Quarkbucks Cafe's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme/Limitation | #29 | 3.337 | 4.600 |
Music/Sound | #40 | 2.176 | 3.000 |
Overall | #43 | 2.234 | 3.080 |
Technical Implementation | #43 | 2.031 | 2.800 |
Graphics/Animation | #45 | 2.031 | 2.800 |
Fun/Design | #45 | 1.596 | 2.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game apply the limitation and theme?
Mundane task: job at a cafe, theme: radioactive decay
Team Size
Solo (1)
Engine
Unity
Which diversifiers did you use, if any?
Educational, music generation (somewhat)
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Comments
I'm not very good at this, but I do really like the idea of a science based coffee, coffee shop (ノ∀ ̄•)
A lot of work went into this for a solo project, you did a great job!
Love the idea, the way you used actual atomic numbers and elements to make cute drink names is hilarious. But the game seems to have a pretty nasty bug where if you lose, it doesn't reset your score and lives. That's especially bad since the game is quite overwhelming so you will probably die easily on your first run. I got really frustrated for a while because I died instantly as soon as I served someone a drink, even if it was the right one. Restarted the game and it worked fine, and I actually had fun, it gets quite frantic. Shame about the bug, I hope people who experience the same will see this comment!
Shoot, never noticed this. Thanks for pointing that out, I should've tested this more!