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Net The Notes's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #85 | 1.709 | 2.143 |
Overall | #90 | 1.595 | 2.000 |
Visuals | #91 | 1.368 | 1.714 |
Innovation | #93 | 1.595 | 2.000 |
Music | #96 | 1.026 | 1.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Please list any pre-made art/music/other assets you used.
I used the Godot game engine, all other assets were made by me.
How many members in your team?
Team of 1
List your team's social media / website links!
My website: Derektheprogrammer.pizza (Which is down at the moment, but will be back up shortly)
Anything you want to say to players before they play?
Simply click the start button, then use the arrow keys to move around collecting the notes.
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Comments
Neat little game. I included it in my compilation video series of the Ludum dare 42 compilation video series, if you’d like to take a look :)
It's quite nice...
Hey! Nice game you have here. I had trouble seeing which objects I was supposed to collect sometimes because the color blended in with the black bar. Also, the timing for the change in objective seems to happen a bit randomly, making it difficult to know when I was going to score a point or lose the game.
Thanks for the feedback. I lightened the color of the bottom bar. And there were definitely issues with the objective changing randomly. I couldn't quite figure out what I wanted to do with that mechanic. I've now added a 2 second countdown timer to the lower right corner of the screen, that will pop up and let you know the target is about to change. It can take anywhere from 3 to 9 seconds for the target to switch, but the game will only show a warning for the last 2 seconds.
Pretty simple and neat concept.
Hey! I just wanted to let you know that a video of one of my playthrough/reviews is up and you're a part of it!
Take a look here:
It's pretty neat seeing my game in a youtube video. Also, I just posted an update to the game that fixes some of the issues it had. There's now a 2 second countdown timer that pops up before the notes change.
Neat, I'll take a look at the update =D
Hey, neat little game. I think you could stand to add a high score to it for that driving fun aspect. Maybe an indicator (screen flash) or something to show you're getting close to a new note. That way, you don't get stuck B-lining for a note and it changes unexpectedly.
Overall, a fun, neat little game!
High score, is at the top of my to do list, and should be done pretty quickly.
The indicator thing, is something I felt the game needed, but couldn't quite figure out how to do that. Screen flash is a pretty good idea. I could also probably add a little countdown timer somewhere on the screen.