Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Magic On The Dance FloorView game page

Now you face the toughest challenge of all wizard!
Submitted by Will
Add to collection

Play game

Magic On The Dance Floor's itch.io page

Results

CriteriaRankScore*Raw Score
Music#552.5853.500
Visuals#572.7083.667
Fun#612.3393.167
Overall#612.4623.333
Innovation#662.2163.000

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Please list any pre-made art/music/other assets you used.
none

How many members in your team?

Team of 3

List your team's social media / website links!
https://bahototh.blogspot.fi
https://cromartin.itch.io/
https://www.706gaming.org

Leave a comment

Log in with itch.io to leave a comment.

Comments

(+1)

Neat game! I included it in my compilation video series of the Ludum dare 42 compilation video series, if you’d like to take a look

Submitted(+1)

I love the visuals, the characters are fun! I felt the game itself could benefit from more to do than just hitting the keys that I'm told to hit. Having something to do or collect on the dance floor while still keeping up with the keys would add a whole new dimension to the game!

(+1)

This was pretty fun, I especially liked the dancing animations and cute characters.

(+2)

First off, timing didn't SEEM to matter. Not saying it didn't but I just pressed the arrows as fast as I could in the correct order and I won. I think timing is important. 

Second, order isn't as intuitive as you might think. It took me several mistakes to realize when two options appear you have to do them left to right. I thought they were at the same time then thought you could do either or. If you want one done before the other they really should reflect that as they drop.

Lastly,  While the avatars on the dance floor are cute and fun the arrows don't really take that into account. Maybe you should take damage if you press an arrow  that runs you into another person, wall or enemy. That way when you drop two arrows at once I'm supposed to pick which direction I want my avatar to go for that beat.

This game has a lot of great potential!

Submitted(+1)

Hey! I just wanted to let you know that a video of one of my playthrough/reviews is up and you're a part of it!
Take a look here:

Submitted(+3)

Well, it's a complete and whole game.  I think it could be more timing based and less just kinda DDR ish.  As it's a music game jam, I think the timing portion is very important.  It also may have had a bit of a steep difficulty curve... Seemed like only a few mistakes were able to happen when you had to do a TON of right stuff.

Overall, pretty adorable! I liked the dancing figures and the ambience.

Great work!

Submitted(+1)

It could be a great challenging  game, if it was fun.