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[Devlog] MiniMart ⇢ Update 0: We're Open!

A topic by emirosan created Jul 05, 2019 Views: 131 Replies: 1
Viewing posts 1 to 2
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what is minimart?

Minimart (name not final) is a tile-matching puzzle game set inside a convenience store of the future.

gameplay

Minimart is a fun spin on a tile-matching puzzle. On the Shelf (game board), match three or more tiles of the same type to create a Stack. Then drag your Stacks from the Shelf to a Basket where you'll try your item organizing skills to neatly fill the Basket with four or more items (One Stack = One Item). Once your Basket is sorted, it's time for check out ⎯ rack up as many credits as you can my sorting each Basket with the highest priced Stacks!

For the purposes of this jam, I will be focusing on the tile-matching part of the game. Instead of the sorting, there is a random combo of Stacks determined and displayed at the beginning of a round that will serve as a bonus when checking out. Checking out in this game will remove all Stacks from the Shelf and total points as usual. After the end of the round, the items you've collected will display, and you'll be able to browse a gallery of what you've sold.

assets

I'll be using Illustrator this year to make some sleek vector graphics. I'm still inspired by early 2000s graphics, so I'll be taking some inspiration from that era's view of the future. I want there to be a lot of items to browse in a gallery of what you've sold, so I'll be illustrating a lot of fun things for this game. I took some inspiration from Katamari on this feature of the game. Below is a mood board I've put together for the colorful future  ⇣⇣⇣


Minimart Moodboard

about the minimart team

Hello ! My name is Emmer and I'm still extremely new to game dev. I work full-time as a graphic designer for a start-up, and like to make fun stuff in my spare time. My background in design focuses heavily on illustration. I'll be typing up this devlog, because this time I'll be doing things mostly myself ⎯ concept, art direction, game assets, and programming. I also have a lot of help from friends on feedback, idea generation, and music (!!) which I hope to touch on in later updates.

devlog updates

None yet!

Host

hey welcome back!! omg i love this aesthetic so far... i'm really excited to see what this game will look like. good luck!!