I N T R O D U C T I O N
Hello~ ヾ(^-^)ノ
This is my first game jam. I'm pretty nervous that we are not going to finish in time. That being said, I'm looking forward to learning and improving my coding and design skills! This time around I'll be collaborating with a friend of mine, Jackie, who is doing the writing work, while I'll be handling the coding and art front.
C O N C E P T
necROMANCER is a visual novel about being a modern day witch and flirting with demons. The player character is a twenty-something queer witch who needs a badass demon army. To their surprise, they end up summoning a motley crew of hell's rejects instead, who need love and support to reach their full destructive potential. Summon your soldiers, provide emotional support, and maybe seduce a damned soul or two.
G O A L S
These are in no particular order.
- Finish a basic prototype with the player character and one demon summoning. It will likely only have one ending, so we don't get overwhelmed by branching endings. We will elaborate on the game post jam.
- Learn how to use the Fungus plugin with Unity 2D.
- Get the hang of designing and coding UIs.
D A Y 1 : 0 7 . 0 6
We spent today hashing out the story and concept. I spent my time testing out Fungus and getting a feel for it. Some time was also spent drawing and testing out what aesthetics suit the vibe of the story. I don't know yet if I want to make the art style more cutesy, since the game's mood is pretty lighthearted. That's something to figure out down the line once it's time to tackle art assets.
Thank you for reading this far! Good luck everyone on y'all's games!!