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Untitled Jam Game

A topic by sunsetindustries created Jul 08, 2019 Views: 768 Replies: 13
Viewing posts 1 to 13
Submitted(+1)

I've spent the last few days learning how to script in Fungus for Unity and I've been hating every second of it. God help me finish this game, but at least I've gotten to the point where I sort of understand event handlers. Sort of. I'm sure I'll forget it all by tomorrow just like I did with linking the dialog boxes together. 

https://i.imgur.com/Fz5BVee.mp4


Host

yo! if you get the chance to talk about your game's concept i'd be curious to know more about it.

Submitted(+1)

Thanks! I honestly don't have a concept yet, I just want to complete the tutorial so I understand all the commands and I'll go from there. I've got the background all set up now at least, learned how to animate the cameras! Here's to hoping I get through all the tutorial by the end of the week so I can get started on my own thing :o 

Host

oh for sure! sometimes the best way to learn is just to do things first by completing tutorials--it's a great way to learn before you start to tackle your own concepts and try to solve those problems. best of luck!

Submitted

Gifs look like crap, but i can't upload my mp4s for some reason. I'm doing the tutorial for Fungus before I try and make my own game (I'm just starting from the very bottom here). None of the assets are mine, they just come with the paid tutorial off Udemy (which is a bit crazy making but gets better as you go on).

My first thing was learning how to set up scenes with parallaxing layers, how to move the cameras and all that

https://i.imgur.com/kAWhnrK.mp4

I learned how to create branching dialog/narratives.



Then I learned how to create clickable sprites, colliders, etc.



I LEARNED HOW TO BUILD A STATE ENGINE! It makes a pop noise whenever you activate the lamp.

Next up I think is a lot of work on variable and doing stuff with the clickable objects in the scene (like the diploma and the coat/hat and all that). Hopefully I'll have time to put at least a few minute game together once I know enough to get started haha. Woo!

Submitted

I got to chapter 33 of the course and everything went to crap. He started filming things out of order and I lost the plot :(

But that just means there's no better time to strike out on my own and get my game started; I know enough about how Unity works to get there, so now I just need to punch up a script and get some assets together. My goal's going to be a 5-10 minute demo (reasonably, without too much fast clicking through) that by the end doesn't crash on bootup. KEEPING IT REASONABLE!

Submitted

Submitted

Trying to figure out the animation for the title on the title screen

Submitted

Submitted

Character heads

Submitted(+1)

Awww. 

I just wanna say that I am proud of your progress! And I wanted to try a simple visual novel this month later, and now I am really fascinated of Fungus possibilities :3 I am proud that u learned so much! and ur animation is great c; 

Submitted

Thank you so much! I've spent so much time on the backend stuff I'm having to resort to programmer art to make sure I have enough time to get everything in by Saturday haha. *hugs* It's actually not that bad (Fungus), but the guy that does the official free and paid tutorials isn't the best teacher ^^ You'll learn enough to figure things out on your own though!

If you do end up using Fungus and all your UI text goes black all of a sudden, make sure you set up the default font material in the text settings. It's a glitch that happens sometimes, I only figured out how to fix it after a few hours of thinking I was going to have to remake everything. Phew!

Submitted

Submitted

I finished it! Yay! https://itch.io/jam/my-first-game-jam-summer-2019/rate/452989