Hi, welcome to my devlog !
(Honestly say, I am just writing this to myself for come up with idea and let things step forward)
Although there are only 6 days remaining for the deadline of this game jam I should start a new one from scratch.
I was following some unity tutorial videos to familiarize engine and created some parts of games so far.
This is a simple tower defense game. The art assets come from medieval manuscripts . Not completed.
But I need to face real problem from now. Design.
Initial vague idea is an image. Entering a room (or corridor?) with surrounded by many mirrors. He/she can see oneself by standing in front of the mirrors but each mirror shows different appearance of her. Some of them show her beautiful fresh, others show evil creature. Shattering the mirror, just touching the mirror, maybe sometimes she can enter into the mirror? Then what? I want to a scene in which she is trying to gather mirror's fragments to revert her own decision. The ending will be two binary. Just being vast emptiness or fulfilled something with peace.
I will get to start implementing the room tomorrow regardless of how the idea has developed. If the final outcome become just the room, I do it.
If you read this, sorry for my English, I'm a foreigner.