Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

No way to turn back (A Twine game, the name might change)

A topic by Sandboxcastle created Jul 11, 2020 Views: 232 Replies: 5
Viewing posts 1 to 6
Submitted (1 edit) (+1)

I tried to go with the theme but then I got too many ideas. In the end, it was between this one and a game that I've been planning since high school but that one was too big to do in two weeks.

Warning: Mention of suicide. kind of.

The story: You wake up with no memory. None. It turned out that you are(were?) a very powerful magic user/alchemist, but because of some reasons that nobody want to tell you about, you tried to create a potion that make yourself disappear from this world. The potion worked, but not in the way that your past self had hoped. What make a person who they are? if the answer is their memories and experiences then your past self was certainly successful. You can choose to either try to find out what had happened, or you can try to start a new life. Only one thing is certain: you can never go back to who you were before.

I'm going to use Twine to create this game, but I haven't thought about it a lot as I have 2 quizzes today. I'm going to get at least the outline of how this story will go done tomorrow.

The things on my to do list for tomorrow are:

-Think of storyline:   -Main Character: the design, who they were before the potion, possible choices that they can have.

                                              -Place & Era: definitely fantasy, but modern or medieval? (Done)

                                              - Concepts (Done)

                                              -Genre

                                              -outline of plot

For assets, I don't know. Probably no pictures? I want to try adding some music, but we'll see.

Good luck :D

Host

this is such an interesting premise! i love the option to know more vs moving on--i think it makes great use of games as narrative. i feel like this is also a great game for interactive fiction. i cant wait to see more!

Submitted(+1)

Update. Still trying to make the outline of the story but I'm really busy with online classes, quizzes and group projects. -_-|||

As of right now, I have the tentative character background of the past self. His name was Danaiel. Writing his story here will probably be a spoiler...

I want the player to be able to choose to either use the same name or use a different name( to really become a new person).

Place & Era: A world where science isn't as developed as our world because there's magic and people would rather use magic to solve problems than to think for a way to solve problems without having to use magic. There's magical  devices for most things that we currently have in our world. But they have, like, plumbing(with and without magic). The culture is mostly European inspired( I'm Asian but I like the aesthetic) Think of most fantasy works, like Fairy Tail, and online games. Not that there's going to be any pictures. Maybe I'll post the designs for characters tho. There are many other cultures but the story isn't focused on them/ the differences between cultures.

The plot is going to be driven by characters. The player needs to talk to many people and makes decisions on how to interact with them. I want to have like point systems that will change the story based on what the player chose, but maybe I'll just write all of them out by myself...

The setting is in a magical high school/college. A prestigious one that don't really want what Daniel did be known by the public. probably.

Characters: - Past self "Daniel"

- Helpful teacher/counselor "Wyatt"

-A potion enthusiast.

-A clueless friend

-A lie detector

-the Busy older brother

-Spoiled younger brother

-Parents(?)

+more?

Have you ever had like, snippets and scenes of what's going to happen in your story floating around but no way to connect them together and you have to figure it out yourself. That happens to me all the time.....

I have to go make a powerpoint and prepare for a presentation this Thursday. See you later!

Submitted(+1)

I'm a slow writer...

Host

oh gosh i love the concept of like. as a protag choosing your old name vs picking up a new one. that's like..... such a huge decision already and feels like it really puts you in the character's head.

also writing is hard!! but this is still a learning jam for all skills related to games so i wouldnt worry too much! i'm wishing you luck!