DAY 4:
Heeey everyone! I was pretty sceptical about making a devlog. I just think starting from day 5 is kinda weird. But I decided to make it anyway. Though it won't be as long as other devlogs.
At the start of the jam I didn't really have any idea of what I want to make. I started to make something like a bridge builder but got annoyed about jumping so I decided to make a grappling hook. I wanted to make it about saving girls, cause the theme of the jam is "love" but I used a green sprite by mistake and just left it like that. And that's how Grappling Death came to existence. I might change that title later.
So, what is Grappling Death? It's a game about using a grappling hook to get bitten by zombies and then taking them to a certain place. Okay, it sounds weird when I put it like that. I'll just show you a gif:
This is just a level where I put all the things I made to later use them to make other levels. As you can see, there's a limited number of grappling hook uses. Game would be too easy without it :P And that brings us to another question: WHY IS THERE NO VISIBLE GRAPPLING HOOK IN A GAME ABOUT USING A GRAPPLING HOOK? Let's just say I'm working on it. Also, I just noticed that for some reason player changes color and has a weird circle on his body in that gif above. Nothing like that happens it the actual game.
Things I want/need to implement into the game right now:
- a visible grappling hook
- a "power up" that gives you more grappling hook uses
- a background
- spikes (maybe)
What do you think? Do you have any cool ideas? Let me know ;D