This is meant to be a very art and story focused game. For now, I have a lot of narrative ideas, but what I have set on already is:
You are a man in your fifties who decided to take care of your late grandfather's abandoned greenhouse.
The core gameplay is simple: You can rearrange the plants the way you want in the greenhouse, you can water them, talk to them or just be in their presence. You can take as much time as you want. As the days go by you have dreams about the time you spent with your grandfather in the greenhouse and the life lessons he gave you. You may find them to be rejuvenating.
Small "team" introduction:
I'm a 21 year-old computer science student from Brazil and this is my first game jam. I have never finished a game before, but I have started multiple little games in Godot so I'm somewhat comfortable with the programming aspect. I have very little experience with art, but I am in love with pixel art games (my biggest inspirations are Kingdom and Children of Morta), and I consider it to be the easiest style for me right now, so I'm focusing on that. Since the idea for this jam is to learn something, I plan on doing a very art focused game, with extremely simple gameplay - the idea is to enjoy a cute relaxing story.
I'm doing this game solo during two pretty busy work weeks, so I know I won't be able to finish what I want until the deadline, but I do want to deliver something.
I hope I was able to convey my vision for this game and I hope you guys don't find it too boring. Any constructive criticism is welcome. Till the next update!