Hello ,
I am making a game which is a dungeon crawler type , named [Insert name].
Its basically a dugeon game but the twist is that the more that you get far in the dugeon the bigger the player gets . During the journey you will need to kill enemies , if you have luck you might get a special power that could save you in the long run. The power up is a shriking ray which would make you go back to your original size but after the effect it will cut down you original height before the power up to half. I think this might have potential.
My objectives:
getting all the mechanics I want by the end of the game jam
I want to implement procedural generation for the game
Get more in vfx.
try and make a story line.