My game is finished! Five levels to play and a title screen, end screen, and level select to... look at? This was a lot of work and I'm glad it worked out.
http://fiuffybunny.itch.io/bipos-adventure
Here is a little video showing what I have working so far.
I am making this in Construct 2.
After a few hours of work last night I have basic movement and camera working how I want them. Art assets aren't final, but are pretty close to what I'm going to use. I figure if I limit every aspect of this it will be more likely I can finish it. I still want to figure out another way of moving to make this stand out more instead of being a cookie-cutter platformer. Once I have all of my engine stuff sorted out I'll probably go straight to making levels and then more art.
So here is a little list of things I'm going to be figuring out while I make this. When I think of more I'll extend the list
- menus
- start screen
- collectibles
- music with famitracker (pxtone if I can't figure out famitracker)
My Goals
- Have some unique form of movement
- Make a few levels that take advantage of it
I'm pretty pleased already honestly, since this is already much farther along than most things I've tried to make in Construct.