Greetings! I am making a Ren'py game about three friends trying to unravel a mystery of who killed their friend and how, while stuck inside a stranger's cabin during a blizzard. I'm aiming for something along the lines of a 999 style mystery with some of the mechanics cribbed from Until Dawn (like the totems that volunteered info about how to avoid certain outcomes). My goal is to have at least one animated sequence, at least two moments where a character could die, and a courtroom-type interrogation leading to a revelation about the victim.
For now, I'll post what I've gotten down for the game graphically: