Overview :
Good Morning, World! is a simple game about A Very Optimistic Dude getting up early and enjoying his morning before going to work. It's a gamebook developed in Quest. Since most of the screens will have visuals, it might actually look a bit like an interactive comic, except there's not just one way to go through your morning. I want the players to get to know the Dude and convey a lot about his personality and life through the visuals and some clues in the text, even if it's written in the 2nd person. It's meant to be a simple, funny short project.
Art style :
Since we are short on time, the art style of the game needs to remain simple. I'd like most of the colours to be cold (pale grey, pale blue, white, beige) and have the interactibles stand out of the environment using vibrant, warm colours like red and orange.
Assets:
Most of the assets are going to be done by my friend Morphosky! I might also do a few things here and there since I don't want to overwork her. Otherwise, I will be in charge of the writing and putting the game together in Quest.
Goals :
Since I was actually out of the country on vacation when the jam started, my artist and I don't have a lot of time to get this thing done in time to meet the deadline. I don't want the game to be too big or too ambitious.
For submission I'd like to have:
- A 10-minute long gamebook (if you take the time to actually read the text of course)
- Visuals for most of the screens, even if there are going to be lots of repeats.
Dev logs:
From January 2nd to 7th: brainstormed while I was out of the country and did some thumbnailing and sketching for the game while I was abroad.
January 8th: more brainstorming.
January 9th: Started making the game in Quest, started writing the actual script, wrote a first version of the asset lists, did more sketches and sent them to my artist and wrote this post.
January 10th: Wrote half the script and gave feedback on sketches from Morphosky.