Play game
Apples Versus Oranges's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Adherence to the theme(s) | #4 | 3.900 | 3.900 |
Is this a roguelike ? | #4 | 3.800 | 3.800 |
Art | #7 | 3.200 | 3.200 |
Overall | #7 | 2.763 | 2.763 |
Level Design | #7 | 2.800 | 2.800 |
Originality | #9 | 2.600 | 2.600 |
Game Design | #9 | 2.800 | 2.800 |
Replayability | #13 | 2.000 | 2.000 |
Sound | #15 | 1.000 | 1.000 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Leave a comment
Log in with itch.io to leave a comment.
Comments
Game Design
For a prototype it was really good.
There are some parts that are interesting in choice. The top walls in most game with this perpsective are not walkable, generally you stop at the tile of the wall’s feet.
Transparency would be nice to see enemies behind walls, and skills and such for more variety. Hit me up if you update this later down the line.
Level Design
It was a randomly generated generic room design. With lockable doors it could be better in the future.
Art
Generally it was pretty good, my only problem with it is the pink “monster” which i could not identify what it wanted to be.
Sound
No sounds as of the time of this review.
Adherence to the theme(s):
The 3 “themes” was clock, orange, school. The choosen theme was school which was nicely executed. Orange was also represented as the main character who is going against apples in the game!
Originality Pretty original idea with the fruit school thingy.Nothing else to say as of now.
Replayability
As this is a prototype i highly lack things to be looking out for in a replay of the game.
Is this a roguelike ?
Randomly generated rooms, inventory procedural statistics and level ups lead to me saying that yes, this is one.