Wanted to share here as well, we came up with 3 classes ourself, can go back and think about stuff. Except the cleric we played with others.
Cleric:
- Damage: 1d6
- HP: 20
- Once per combat, restore 1d6+3 hp to an ally.
Archeologist:
- Damage 1d6+1
- Hp: 18
- Once per combat, you can roll d6. On a 6, roll an event die!
Our Necromancer:
- Damage 1d6+1
- HP: 18
- On first kill each combat, roll d6. on 5-6 Summon a Skeleton (hp: 3, dmg: 2)