Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Why didn't you call?View game page

A victim, a detective and a cult.
Submitted by TangledVirus (@TangledVirus) — 4 days, 13 hours before the deadline
Add to collection

Play game

Why didn't you call?'s itch.io page

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted (2 edits)

Still playing the game, posting my findings so far:

Wow, that’s a strong setting and intro. The story flows fast, I want to see how it goes on! And character psychology is smartly spread over the talks.

Bugs:

  • At the beginning, the Confirm button is cut at the bottom

  • After “Ah… I’m crying”, the next text from the detective is instantly skipped

UPDATE:

  • the hospital beep loop has a shorter interval at the end, so regularly, the next beep will be played a bit earlier than expected. There is no reason for the character to be stressed at the moment of the story, so I don’t think that’s intended.

Typos:

  • “That checks our for a cult” -> ?
  • “My fists slam against my legs. One, made our metal shaking”… There were many oddities in this paragraph, it took me a lot of time to understand. Basically, the character lost an arm and a leg on the opposite side like Ed in Full Metal Alchemist? The sentence looks complicated but I think there are also grammar issues there, maybe if you fix them it will become clearer.
  • “There’s a hand in my shoulder?” -> “on my shoulder”
  • “I thought you were to find who did this to me” -> maybe “you were here to find”
  • “I can’t believe I’m beliving her” -> believing
Developer(+1)

I'm glad that you are liking it! And thanks for the bug findings and the typos, I'll see if I can fix it during the weekend.