Since I was doing a Twine game for NaNoWriMo (counting my on-screen text as wordcount) I might as well join this jam as well.
Okay - here's v. 0.2.
I'm working in Tweego using the SugarCube theme. I'm thinking I need to narrow my branching a little - players have a lot of options, but start-to-finish there isn't a lot of depth.
This release is really little more than character creation; I should have a new version out Monday that starts getting into the story a bit.