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We Need More Sheep's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #132 | 3.333 | 3.333 |
Game Design | #158 | 2.833 | 2.833 |
Style | #207 | 2.667 | 2.667 |
Adherence To Theme | #226 | 2.500 | 2.500 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Well... The game definitely has the strength to become a very good game, every tower defense does and it looks very promising, however right now it has sou many things that can be improved.
- The UI: When switching target from Sheep to a Fox sometimes was unresponsive. Another thing was the visibility, for me It took me a while to find the play button to start the game.
- Intuitive: I really didn't know what I had to do on the game. Then I saw a comment that there was a help button, so I decided to play again and did but still wasn't able to know if I was doing good or bad since there was no feedback to player.
- Art: I really love pixel art, and I honestly think that it looked pretty good, but still can be improved.
Overall, I think it is a great game with a huge potential!, it just need some improvements. Hope to see more of it in future :)
Thanks man
yeah you are right we did not have enough time to make a goal for that game
Thanks for the in–depth feedback! We didn't have time left to make a fully comprehensive UI unfortunately...
Great game, great art as well. I kinda missed a tutorial tho, and a feedback for the player. When we first start playing it there's no way to tell if we're doing the right thing or not
Thanks
yeah we did not have enough time to make it clear enough
It looks good
Thanks ❤
Love the art, but wish there was a tutorial. I feel like I have said this a lot for this jam.
Thank you for trying our game! There is a Help button(top right corner of the screen) when you pause the game:)
Art work on this one looks good but I played it for around 30 mins and couldn't figure out the entire game-play.
Thanks for trying the game out! We didn't put any finish/ending to the game because we wanted it to be endless.
Actually we did not have enough time to make the game goal clear enough