Play game
Kart Racer '86's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Art and Style | #17 | 2.758 | 3.083 |
Originality | #20 | 1.863 | 2.083 |
Overall Impression | #20 | 2.311 | 2.583 |
Overall | #22 | 1.968 | 2.200 |
Polish and Completeness | #23 | 1.789 | 2.000 |
Sound | #24 | 1.118 | 1.250 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Category
Tool or Toy
Anything Goes - old unreleased stuff or modified existing stuff or whatever. If it runs on the NES/FC feel free to submit it.
License
Agree
This game may be used in a physical and digital multi-cart release and distributed by jam organizers as part of a digital archive (ZIP).
Leave a comment
Log in with itch.io to leave a comment.
Comments
Sorry, I should have caught this earlier, but I think this entry breaks this rule of the competition:
The overt Mario sprites are hard to miss. It seems like it's probably just an art change to avoid the problem. Would you be interested in doing that for the physical "Action 53" cart, when the time comes? Otherwise it would need to be omitted.
For the competition itself, I need to think about if there is a way to avoid disqualifying this entry.
Rats, I didn't make the connection between that rule and art assets. It makes sense though! Honestly I wouldn't really mind this being moved to the Tools and Toys category (it's not quite a game in its current state anyway). I'm happy to update the entry with custom sprites if it can make the physical release.
Are you able to update the category on your end (I can't)? If not, I would say we just leave it here. It only really becomes and issue if you win the competition. And now that we have an understanding up front, I think it could just go to the next person in line.
Again, I'm really sorry I didn't think of this earlier!
I assume mariokart86-aa9d5fd.nes is the version we should be playing for the competition?
I plan to upload another version before the deadline. If you can pick any version is most recent before 2:59am that works for me.
Nice! Can't wait to see how it turned out (I've been waiting for a final version before loading it up).
FYI: Fiskbit noticed that:
"(this game) isn't initializing its VRAM properly; using random RAM values causes graphics corruption."
Not sure if that's something you want to address before the end of compo or not, but thought I'd let you know!
Oh thanks for the heads up! I'll try and fix that before the deadline.